Quick answer
The Dumping Ground opens on Day 2. Close the store without sleeping, choose a backpack and travel there. You get 5 attempts, and wound risk rises with each one. A night out also makes you miss one customer the next morning unless you have Short Sleeper.
On this page
How to get there
After closing, and before you sleep, click Leave the Store, choose a backpack, and pick the Dumping Ground on the transit map. It unlocks on Day 2 after the Mentor's visit.
How scavenging works
You get 5 attempts each trip. Items go into your 2 pockets, one item each, or your backpack. Drag them yourself, because Ctrl+click is disabled. Anything left on the ground when you press Return is lost.
Wound risk
| Point in the trip | Minor wound | Major wound |
|---|---|---|
| Before your first attempt | 5% | 1% |
| After 1 attempt | 6% | 1.25% |
| After 5 attempts | 10% | 2.25% |
On Wednesdays, the Fresh Dump makes junk 50% less likely and injuries 25% more likely. Carry bandages: Hemostatic stops bleeding and Topical Medication helps healing.
Ways to scavenge safely
- Georgio's Assistance: 50 credits for 3 nights, with no injuries and 5 more attempts.
- Careful Scavenger (free perk): 2 fewer actions, but you're never injured.
- Proficient Scavenger (1 point): Up to 2 more searches a visit.
One player reports that scavenging tools don't stack.
The cost of a night out
Leaving means the store opens late and you miss one customer the next morning, even with Georgio's help. The Short Sleeper perk removes that penalty, and Agoraphobia forces 2 nights of rest after any trip.
What you can find
| Find | Estimated value |
|---|---|
| Kid's Backpack | 200 |
| Satchel (Small) | 150 |
| Efficiency Module | 64 |
| Mouse Trap | 50 |
| Energy Drink | 18 |
| Metal Screws | 14 |
| Tube of Toothpaste | 9 |
| Empty Beer Bottle | 5 |
| Junk | 3 |
You can also find materials, tools, makeshift weapons, food and bandages.
Backpacks
You start with a Fanny Pack (value 50). Others include the Army-Issue Backpack (130), Satchel (150), Kid's Backpack (200), Kid's Backpack Large (250), Large Military Backpack (280), Small Backpack (300), Basic Backpack (450) and Large Backpack (650).
Scratcher tickets
Scavenging turns up a scratcher ticket on about 2% of pulls. Poor Scavs and walk-in Scavengers also offer them. A ticket is worth 20 unscratched, and scratching pays:
| Match | Prize |
|---|---|
| Any 2 | 10 credits |
| Nutrifruit 2 | 30 credits |
| Any 3 | 75 credits |
| Nutrifruit 3 (jackpot) | 350 credits |
Hold the mouse inside a panel and rub. Winners return to your inventory, and you double-click to redeem. Three Nutrifruit also unlocks the Jackpot achievement.
Sources
- Dumping Ground guide — AllThings.How, 2026-10
- How to use scratcher tickets — AllThings.How, 2026-10
- Discussion: tools don’t stack — Steam Community, 2026-10-29
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